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Endless Realms player class - Shrine Keeper

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Player class artwork for Endless Realms, a D&D-like "pen and paper" fantasy RPG I'm working for.

This one took me a little while, if only because we weren't sure at first of her overall direction and feel.  In the end, though, we arrived at something I think sufficiently conveys the class character: shrine keepers are a fighter-caster class, kind of a cross between a monk and a shaman, who have a symbiotic relationship with the spirits of the world. 

They ensure the health and balance of local spirits, psuedo-deities bound to particular places and concepts, and in turn can draw upon their power to fight and channel magic.  Their weapons serve in both traditional combat roles, as well as tools with which they interact with and channel the spirits around them: inspired by shakujos and other Buddhist/Shinto trappings, they bear 6 rings bound by a 7th, representing the six major cosmic forces bound and balanced by Astral magic, and often have bells, charms, prayer beads or magical lanterns affixed to them, guiding spirits to them, who in turn, guide the shrine keeper in life and combat.

I was originally given a more traditional caster direction, drawing more from Japanese shrine maidens and shinto priests as inspiration, but as the team felt it didn't properly convey their martial abilities, she was entirely redone with more a more monk/wushu feel.

Concept & Artwork © 2014-2017 Lunar Games Inc.

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Comments19
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PrimordialNothingnes's avatar
You've portrayed them nicely
I can feel the power emanating from the weapon and caster